Versions properties

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31.07.2024 - BETA 9.50
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new playable character: Ryuga
new opponent: Uighur (non playable character)
new stage: lone wolf palace
new stage: Cassandra
aligned character dimensions to the actual ones indicated in the manga
all basics deal damage based on the character's actual strength
all basics inflict damage on guarded attacks based on the character's strength and his school
during pushpush it is possible to choose whether to disable the exit hyper
throws time triggers are changed
Falco lifeup can cancel Kenshiro's Hyakuretsu Ken effect
Jagi has the most advanced version of AI
Jagi's shotgun and bomb, if used by the AI, do damage proportional to the difficulty level
Toki, Kenshiro and Raoh have an AI update
Rei has a new level 1 hyper
Ronn has a level 1 hyper for pushpush wins
training panel indicates data starting frames, advantage frames and opponent distance
indication of CPU level at the start of the match
Imperial'Gates stage: Added some graphical details
208 bugs fixed



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10.12.2023 - BETA 9.00
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ALL moves now have the correct priority 
the parry can no longer be performed on hypers made up of energy flows (free energy, demon shield, etc.)
the AI learns better from the player
the AI has improved memory management
select screen is modified and supports up to 20 characters
one of the basic nears of each character will have the ability to bring the crouched opponent back to the stand
different characters have won differ depending on whether they beat opponents in line with their alignment
it is no longer possible for the AI to interrupt the stand to crouch and crouch to stand phases
guarding does not increase the score
the life bonus scoring system has been changed
the aura sfx is also now progressive
possibility of activating subtitles in two languages
Juuza has 4 additional phrases
Shin has 2 additional sentences
Rei has 4 additional sentences
Yuda has 2 additional sentences
Shu has modified speech and an additional win
Souther has 7 additional sentences that replace 2 of his own
Raoh has 3 additional sentences
Kenshiro has 2 additional sentences
Soria has two additional sentences for the win and one for the intro
Jagi has 3 additional sentences
Toki has 4 additional sentences
new stage: Colonel lair
new stage for patrons (Geira city)
new opponent: the Colonel (non playable character)
new character for patrons (Ein)
111 bugs fixed



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09.07.2022 - BETA 8.50
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new playable character: Ryuken
Hokuto Temple stage restyled
new character for patrons (Kaioh)
new stage for patrons (Last battle)
new character for patrons (Ronn)
new stage for patrons (Demons arena)
each character has their own number of life points
each character has different speeds in walks and runs
Falco Imperial Stand now has a light effect when loading
Souther has additional sound effects
Juuza has a standard throw
Juuza has additional sound effects
Juuza has the hyper of the broken wall reprogrammed
Juuza has the destruction of the helmet reprogrammed
Juuza has an additional taunt and win
Jagi has the hyper 1 reprogrammed
the burst hit animation is no longer static
hyper with repetitive hits have a non static animation
during the demo the punks visualize the instructions of their stage
dynamic music
Toki movelist modified
in practice, attack data is displayed (also at the combo level)
176 bugs fixed



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08.09.2021 - BETA 8.00
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new character for patrons (Hyoh)
new stage for patrons (Palace of darkness)
new BGM for patrons (Hyoh stage)
Falco restyle
new select screen
new portraits
new move for all characters (guard breaker)
new combo system
different command for power charge
different command for basic throws
different command for some Jagi and Yuda moves
guard an attack now give reaction bonus to defender
better and additional aura effects
new spark for stun sequence and long combos
new sparks for guards
additional spark for guards (for strong and special moves)
new time over anim for Toki
new frames for some characters
200 bugs fixed



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15.09.2020 - BETA 7.20
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new character (Yuda)
new stage (Yuda'palace)
new BGM (Kenshiro stage)
faster burst animations
some frames changed in some characters
characters can now perform basic air combo
different graphic effect for Kenshiro'Musou Tensei
more sfx for Shew
variables compression is now disable
42 bugs fixed



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13.06.2020 - BETA 7.00
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2 characters remade (Jagi and Soria)
a combo stun move for every character
new moves for some characters
new intro for Raoh
improved chars balancing
Souther'secret have a different implementation
characters breathe faster when fatigued
3 stages remade (Mamiya'village, Skyscraper rooftop & Post atomic desert)
1 new stage (Valley of the moon)
2 new musics (Jagi and training stage)
better quality of all musics
an intro stage in "Last Battle" style, where you could perform fatality
new game intro
new game credits
game over screen
hi-res game interface
ranking system
score system
widescreen mode
hardware acceleration
sprites compenetration
better dust effect for fighter'aura
guard-crash system improvements
AI level could be set from menu
AI improvements
AI react in different ways if the character is good or evil
AI react in different ways if the character is in critical conditions
294 bugs fixed



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18.12.2008 - BETA 6.30
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1 new playable character (Rei of Nanto)
1 new stage (Hokuto Temple)
4 different AI models (some chars can "learn" from their errors)
graphical selection of stages
introduction of air recovery
break of the mugen-engine AI native bug (cheating on lie-down times)
54 bugs fixed



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15.09.2008 - BETA 6.01
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improved chars balancing
improved engine stability (new dlls)
optimized musics
55 bugs fixed



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23.07.2008 - BETA 6.00
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3 new playable characters (Juuza, Shew and Toki)
3 new stages (Cloud'palace, Shew stage and Night of destiny)
parry, knockback & super knockback
new select screen
new characters portraits
new game interface
new game effects
blood effect
original japanese in game voices
some bugs fixed



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05.12.2005 - BETA 5.00
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2 new playable characters (Shin and Souther)
1 characters remade (Falco)
Tjukey was removed from the roster
2 new stages (Shin palace & Souther'pyramid)
new select screen
life-up for some characters
combo system
guard-crash system
challenge mode